You think sitting in a metal box, knowing that if you are spotted, you will be ultimately destroyed and probably die a horrible death. And initiative, and bold moves, often pay off and the rewards are huge - sneak capturing an airport, outflanking an enemy, divebombing a destroyer, its all possible and fun! Getting to the action is quick, and unless you are in a bomber, there is never a dull moment. In War Thunder, there really is no camping - you are thrown into the action from the beginning and the following ten-fifteen minutes feels like a non-stop action packed war movie, where you are zooming and booming, watching your six and blasting the enemy with lead. War Thunder - Campers never gets the girl The best way to win a game is to be cautious, bordering on passive, and waiting for those two intense minutes wherein you can kill the best players on the opposing side and secure victory. World of Tanks does not really support/allow any initiative, and most bold moves are instantly punished (although they can still be fun). driving to the same spot you went to last time, and sitting behind the same corner with the same type of tanks waiting on the other side). seven minutes) at least half of these is either passively camping (sitting in a bush waiting) or 'actively' camping (i.e.
Unless you are playing in a fast light scout tank, during the duration of an average World of Tanks game (app.